![Fnis creature pack 6.1 outdated](https://knopkazmeya.com/15.png)
![fnis creature pack 6.1 outdated fnis creature pack 6.1 outdated](https://matterspassa.weebly.com/uploads/1/3/4/0/134063364/338430687_orig.jpg)
– Manages styles on Non-Player characters – Disables itself when Enchance Character Edit is used – Takes Weapon scale edits by RaceMenu to the sheathed weapon to the drawn Weapons – Checks an actors skeleton on equipping a weapon, and corrects scale problems caused by Bethesda. – Provides a information tab with version information – Enables user to change weapon styles if “showracemenu” with RaceMenu is not an option for example if currently a Vampire or Enhanced Character Editvanilla user – The skeleton will be checked for the player character, if the player character does not use an XPMSE compatible skeleton all features will be disabled – NiOverride powered, for better support with other mods using NiOverride (NetImmerse mods can cause incompatibility problems) – Extensible Follower Framework 4 compatible for follower edits – ScalePositionRotation sliders for weapons “Sword Style”, “Axe Style”, “Sword Style (Left)” – Weapon styles for moving weapons ingame, sliders are named “Style”, ex.
![fnis creature pack 6.1 outdated fnis creature pack 6.1 outdated](https://1.bp.blogspot.com/-W8p3lv5lQAQ/Xl0MMEuSnkI/AAAAAAAACwA/Bb89w_tJdscDDxos6uJrCtH-gGLUXL2vgCNcBGAsYHQ/s1600/Little%2BDragons%2BSea%2B6.jpg)
– The skeleton will be checked for the character in RaceMenu, if a character does not use an XPMSE compatible skeleton a notification will be shown and all features will be disabled
#Fnis creature pack 6.1 outdated mod#
– Conflict with any HDT Equipment everyone option based mod – XPMSE RaceMenu compatibilty, takes over changes from RaceMenu part to other transforming races like to Werewolf and Vampire Lords – Fixes HDT problems caused by some monsters skeletons – Fixes crashes caused by some monster skeletons
![Fnis creature pack 6.1 outdated](https://knopkazmeya.com/15.png)